How to Vectorize a Scanned Logo in CorelDRAW
Turn a scanned logo into clean, editable vector artwork in CorelDRAW: prepare the scan, trace with PowerTRACE, clean up paths and type, then export and verify the result.
Contents
To vectorize a scanned logo in CorelDRAW, import the scan as a bitmap, clean it up, and run the PowerTRACE outline trace with a logo preset. Then simplify and correct the resulting paths, rebuild or replace any lettering, and export to a vector format. This guide covers each step and the checks that confirm the result is usable for digital and print delivery.
Some terms first. A bitmap (raster image), such as a scan, is a grid of pixels and loses quality when enlarged. A vector graphic is built from paths: mathematically defined lines and curves controlled by points called nodes. Vector art scales to any size without blurring. Tracing is the process of generating vector paths that follow the shapes in a bitmap. The trace is only a starting point. A scanned logo usually needs manual correction before it can serve as master artwork.
Before you start
Menu names and dialog layouts in CorelDRAW have changed across versions, and no specific version was established for this guide. The commands below describe the general workflow in recent CorelDRAW Graphics Suite releases. Confirm the exact menu paths in your version's built-in Help if they differ.
- A scan of the best available print of the logo: flat, straight, evenly lit, and free of dust or folds.
- A scan resolution high enough that small details and thin strokes remain distinct when you zoom in. A higher-resolution scan of a small print usually traces more accurately than a low-resolution scan of a large one.
- Confirmation that you are authorized to reproduce the logo. Owning a scan or a vector file does not grant permission to reuse a mark.
- The intended uses (print, screen, signage, embroidery and so on). These determine the color mode and export formats you need.
Step 1: Import and prepare the scan
- Create a new document and import the scan with File > Import.
- If the scan is tilted, rotate the bitmap until horizontal and vertical elements are level. Straightening before tracing avoids slightly skewed paths that are tedious to fix later.
- Crop away everything outside the logo with the Crop tool, so the tracer ignores paper edges and stray marks.
- Improve contrast if the print is faded or the paper is tinted. CorelDRAW provides bitmap adjustment tools for this, such as the Adjust options under the Effects menu in recent versions. For a single-color logo, the aim is solid dark shapes on a clean light background.
- Remove specks, smudges and print damage. You can do this in Corel PHOTO-PAINT (via Edit Bitmap) or in another image editor before importing.
Check: at high zoom, edges should be well defined, the background should be uniform, and there should be no marks that the tracer could interpret as part of the logo.
Step 2: Trace the bitmap with PowerTRACE
PowerTRACE is CorelDRAW's tracing engine. Outline trace creates filled shapes that follow the edges of colored areas, which suits most logos. Centerline trace creates unfilled single-line paths and is meant for technical drawings, signatures or line art that will be stroked rather than filled.
- Select the bitmap.
- Choose Bitmaps > Outline Trace, then the Logo preset (or Detailed Logo if the mark has fine detail or many colors). The Trace Bitmap button on the property bar opens the same options. Quick Trace applies default settings without the dialog, but it gives you less control.
- In the PowerTRACE dialog, compare the before and after previews and adjust the controls described below.
- Click OK. The vector result is placed over or alongside the original bitmap, depending on your settings.
| Setting | What it does | Guidance for logos |
| Detail | Controls how many small features are preserved | Lower values smooth out scan noise; raise only if real details disappear |
| Smoothing | Smooths curves and reduces node count | Increase to remove jagged edges from paper texture or halftone dots |
| Corner smoothness | Controls whether corners stay sharp or become rounded | Keep low for logos with crisp angles |
| Remove background | Discards the background color | Enable so the paper does not become a filled shape |
| Merge adjacent objects of same color | Combines touching areas of one color | Usually helpful for clean, editable shapes |
| Remove object overlap | Prevents shapes from stacking beneath one another | Enable for simpler files; disable if you want shapes to overlap for easier recoloring |
| Group objects by color | Groups the result by fill color | Makes it easier to select and recolor each brand color |
| Colors tab | Sets color mode and number of colors | Reduce to the actual number of colors in the logo |
Check: the trace report in the dialog shows the number of curves, nodes and colors. A logo with a few flat colors should produce a small number of objects and colors. If you see dozens of colors or thousands of nodes, the scan noise is being traced. Reduce Detail, increase Smoothing, or lower the color count and trace again.
Step 3: Clean up and correct the paths
Even a good trace contains lumpy curves, excess nodes and slightly irregular geometry. For professional artwork, compare the trace against the scan and correct it. Put the original bitmap on a separate, locked layer underneath so you can use it as a reference.
- Use the Shape tool (F10) to select nodes. Use the property bar's Reduce Nodes control to remove unnecessary ones, then delete, move or convert individual nodes. Nodes can be cusp (sharp corner), smooth or symmetrical.
- Redraw geometric elements instead of keeping their traced versions. Use the Rectangle, Ellipse and Polygon tools for circles, squares, rules and badges. Traced circles are rarely truly circular, and traced straight lines are rarely truly straight.
- Use the Bézier or Pen tool to redraw organic curves that the tracer distorted.
- Combine or simplify overlapping shapes with the Shaping commands under Object > Shaping, such as Weld, Trim and Intersect.
- Align and distribute elements with the Align and Distribute tools, and use guides and snapping to restore symmetry the original design clearly intended.
- Apply exact brand colors from a specification, if one is available. Traced colors are sampled from the scan and are affected by paper, ink and scanner, so they are approximations.
Check: switch to Wireframe view (View > Wireframe). Curves should be smooth with nodes only where the direction or curvature changes. There should be no stray fragments, unnecessary overlaps or gaps between shapes that should touch.
Step 4: Handle the lettering
Traced lettering is usually the weakest part of a vectorized scan. Thin serifs, counters (the enclosed spaces in letters such as o and e) and tight letter spacing tend to fill in or distort. There are two options.
- Identify and reset the typeface. If the logo uses an existing font, retype the text using that font and match its size, tracking (overall letter spacing) and kerning (spacing between specific letter pairs) to the scan. Recent CorelDRAW versions include a font identification feature in the Text menu, and its availability depends on your version. Confirm that the font license covers logo use.
- Redraw custom lettering. If the letterforms are custom or modified, trace them with Bézier curves using the scan as a guide. Do not try to substitute an approximate font.
Once the lettering is final, convert the text to curves (Object > Convert to Curves, Ctrl+Q) in the delivery files. That way the logo displays correctly on systems that don't have the font installed. Keep a separate working copy with live, editable text.
Step 5: Export for delivery
- Save the master as a CorelDRAW CDR file, with the reference scan kept on its own layer.
- In the export copies, delete the reference bitmap so it isn't embedded in the files.
- Export vector formats with File > Export, or File > Save As for formats CorelDRAW saves natively. SVG suits web and screen use. EPS and PDF are widely accepted for print workflows. AI may be requested by recipients who use Adobe Illustrator.
- Set the color mode for each use: CMYK or specified spot colors for print, RGB for screen.
- Export raster versions (PNG, JPG) at the pixel dimensions each destination requires, when raster files are also needed.
How to confirm the result is true vector artwork
A file extension alone does not prove that a file is vector. EPS, PDF and SVG files can all contain embedded bitmaps. Verify the exported files directly.
- Open each exported file and view it in Wireframe or outline mode. Every element should appear as a path outline, with no image placeholders.
- Use the Objects docker in CorelDRAW (or the equivalent panel in the receiving application) to confirm that no bitmap objects remain.
- Zoom in far beyond normal viewing size. Edges should stay sharp, with no pixelation.
- Confirm that no live text remains in the delivery files, unless the recipient specifically asked for it.
- Check colors against the brand specification and the target color mode.
- Print a proof at the smallest and largest intended sizes to make sure that fine details survive at small scale and curves look smooth at large scale.
Gaps to be aware of
This guide doesn't target a specific CorelDRAW version, so some menu locations and features, such as font identification, may differ in your installation. It also doesn't include numerical settings like scan resolution or slider values. The best values depend on the size and condition of the print and the complexity of the logo, so judge them from the trace preview and the checks above. Where an official brand guide or original artwork exists, it remains the authoritative source for colors, typefaces and proportions. A redrawn scan can only approximate it.