SVG Tiny Export Compatibility for Vector Logos
What SVG Tiny is, how it differs from full SVG, and how to prepare and check a vector logo so it exports cleanly to the Tiny 1.2 profile.
Contents
SVG Tiny is a reduced profile of the SVG format, designed for renderers with limited processing power or strict security requirements. A logo is compatible with it only if every element it uses falls inside that smaller feature set. Saving with an .svg extension, or picking a "Tiny" option in an export dialog, does not guarantee this. Many logos built in desktop design tools rely on features that SVG Tiny 1.2 leaves out, such as clipping paths, masks, filters, patterns and CSS styling. Those features have to be flattened or rebuilt before the file will render reliably in a Tiny-only environment.
What SVG Tiny is
The SVG specification defines profiles, which are named subsets of the full language. Tiny is the most restricted general-purpose profile. It was originally aimed at mobile and embedded devices. SVG Tiny 1.2 is the version most often referenced today. It keeps the core vector drawing model: paths, basic shapes, solid fills, strokes, linear and radial gradients, and text. It removes features that are expensive to render or complex to implement. A file declares its profile in the root svg element through the version and baseProfile attributes. That declaration is a claim about the file, not proof that the content conforms.
How SVG Tiny 1.2 differs from full SVG
| Feature | Full SVG 1.1 | SVG Tiny 1.2 |
| Paths and basic shapes | Supported | Supported |
| Solid fills and strokes | Supported | Supported |
| Linear and radial gradients | Supported | Supported |
| Pattern fills | Supported | Not supported |
| Clipping paths | Supported | Not supported |
| Masks | Supported | Not supported |
| Filter effects (blurs, shadows) | Supported | Not supported |
| CSS style sheets and style element | Supported | Not supported; presentation attributes are used instead |
| Embedded raster images | Supported | Supported through the image element |
| Multi-line text wrapping | Not native | Provided by the Tiny-specific textArea element |
In practice, most compatibility failures in logo files come from three sources. The first is clipping or masking that the design tool applied automatically, for example to crop artwork or handle placed images. The second is effects such as drop shadows, glows or blend modes that are exported as filters. The third is styling written as CSS classes rather than per-element attributes. Group-level transparency and some blend behaviour can also translate poorly. These should be flattened into plain fills where the design allows.
Vector artwork versus embedded images
An SVG file can contain true vector paths, an embedded bitmap, or both. SVG Tiny 1.2 permits embedded raster images, so a file that is just a PNG wrapped in SVG markup can still be technically valid Tiny. It will not scale like vector artwork, though, and it cannot be edited as paths. Some downstream uses that build on Tiny ban embedded rasters outright. Before treating a logo as editable vector art, open it in a vector editor or inspect the markup and confirm it is built from path and shape elements. The file name or extension alone is not enough to judge this.
Where Tiny compatibility matters for logos
The most common current reason for a Tiny requirement in logo delivery is BIMI, the standard that lets email clients show a sender's brand logo. BIMI requires a further restricted profile derived from SVG Tiny 1.2, usually called SVG Tiny Portable/Secure and declared with baseProfile="tiny-ps". This profile also prohibits scripts, external references and embedded raster images. It requires a title element and is generally expected to have a square layout. Other cases include device firmware, set-top or broadcast graphics systems, and older mobile platforms that ship a Tiny-only renderer. A standard web browser renders full SVG and does not need a Tiny file. If the destination is only a website, a clean standard SVG export is usually the better choice.
Preparing a logo for SVG Tiny export
Start with the master vector artwork, not a previously exported SVG or a traced bitmap. Also get the exact requirements of the receiving system: the profile it expects (Tiny 1.2 or tiny-ps), any size or dimension limits, and any validator it uses.
- Work on a copy of the master file so the editable original keeps its effects, live text and layers.
- Convert all text to outlines. Tiny renderers may not have the brand fonts, and font licences may restrict embedding.
- Expand strokes to fills where line weight must stay exact at every scale, or keep simple strokes if the destination handles them.
- Release clipping groups and masks, and use pathfinder or boolean operations to cut the artwork to its visible shape.
- Remove or flatten effects such as shadows, glows, blurs and blend modes into plain vector shapes, or drop them if they are decorative.
- Replace pattern fills with expanded vector shapes.
- Keep gradients to simple linear or radial types, or convert them to solid fills if the destination profile or brand rules require flat color.
- Check that no linked or embedded raster images remain in the artwork.
- Remove hidden layers, empty groups, guides and unused swatches so they do not end up in the export.
- Export with a Tiny profile if the tool offers one, choosing presentation attributes rather than CSS for styling. Then open the result in a text editor to confirm the root element and look for any leftover unsupported elements.
Tool support varies by product and version, so check the options in your own software. Some editions of Adobe Illustrator offer SVG Tiny profiles in the legacy Save As SVG dialog but not in the newer Export As workflow. Other editors, including Inkscape, generally export standard SVG. Their output may then need manual cleanup or a conversion step to meet Tiny requirements. For BIMI, many teams edit the root element and remove disallowed content by hand after export, then run the result through a BIMI-specific validator.
A root element declared for the BIMI Tiny Portable/Secure profile typically takes this form. The title text and viewBox values below are placeholders:
<svg xmlns="http://www.w3.org/2000/svg"
version="1.2" baseProfile="tiny-ps"
viewBox="0 0 100 100">
<title>Company Name</title>
<!-- vector paths only: no script, no image, no external href -->
</svg>
Final inspection
- The root element declares the profile the destination expects.
- The markup contains no clipPath, mask, filter, pattern, style or script elements.
- No image elements or external references remain, if the destination forbids them.
- All text has been converted to paths, or any remaining text is supported by the target renderer.
- Colors match the brand specification after flattening transparency and effects.
- The logo renders correctly in the destination system or its official validator, not only in a web browser, because browsers are more permissive than Tiny-only renderers.
Rights and permissions
Converting a logo to SVG Tiny changes its structure, which counts as modifying the artwork. Being able to download a logo file does not mean you are allowed to edit it, convert its fonts to outlines or use the trademark in a new context. Confirm that the brand owner permits the conversion and the intended use. This matters especially for BIMI, where display usually depends on a mark certificate tied to the registered trademark.
Gaps in this assessment
No tested compatibility results, renderer lists, tool version details or validator outputs were provided for this article. The guidance above is based on the general structure of the SVG Tiny 1.2 profile and common logo-export practice. Exact behaviour depends on the specific design software version and the receiving system. Check both against current documentation and an actual test render before final delivery.