Contents
  1. The essential answer
  2. What this audit covers, and what it does not
  3. How to read the old lockup against the current identity
  4. Vector assets: what to obtain and how not to mix versions
  5. Gaps that still need a source file

The essential answer

The old Rec Room logo is the earlier brand lockup for Rec Room, the social multiplayer game and platform. It is a version of the name-and-mark system used before the later visual identity. A before-and-after audit treats that earlier lockup as one complete design (symbol, wordmark, color, and spacing) and the current identity as another, so you can tell which file, screenshot, or merchandise match belongs to which era.

The practical distinction is versioning. Searchers looking up the old Rec Room logo usually need to match an archived screenshot, recover the right vector for a recap or fan graphic, or judge whether a redesign improved clarity. The current identity is the live system: the mark, type, and color rules Rec Room uses now. Mixing those two lockups in one asset set is the most common error this query is trying to avoid.

What this audit covers, and what it does not

Logo here means the graphic lockup: a symbol (the standalone mark), a wordmark (the lettered “Rec Room” treatment), or both combined at a fixed relationship. Identity is broader. It includes the lockup plus the color palette, type hierarchy, app icon cropping, and how the mark sits on dark, light, and photographic backgrounds. An old-versus-current comparison is useful only if both sides are the same kind of asset. Compare symbol to symbol, wordmark to wordmark, and full lockup to full lockup. Do not treat an app icon crop as proof of the full horizontal logo, or a wordmark-only file as the entire identity.

This article is a version and audit guide, not a rights grant and not a reconstruction of unpublished construction grids. No official vector files, brand manuals, or measured drawings were supplied with this brief, so path geometry, exact color values, stroke weights, and date-stamped rollout years are not claimed here. Those belong in documented brand materials or in a side-by-side reading of the actual files.

How to read the old lockup against the current identity

A redesign audit is a structured look at what the eye can verify, then a separate note on what the brand claims, then a third note on interpretation. Observable features are shapes, letterforms, spacing, and color as they appear in a given file. Documented claims are statements Rec Room or its designers have published about intent, rollout, or usage. Editorial interpretation is judgment about whether the change reads clearer, younger, more game-like, or more corporate. Keep those three layers apart so a preference does not get written as a measurement.

  • Mark construction: whether the symbol is pictorial, letter-based, or abstract, and whether the old and new marks still read as the same object at small sizes.
  • Wordmark: letter shape, weight, tracking (letter-spacing), and whether “Rec” and “Room” stay two words, stack, or compress into one line.
  • Lockup relationship: how close the symbol sits to the type, whether they share a container, and whether the old file used a badge or holding shape the current identity dropped or kept.
  • Color system: signature yellows, neutrals, and one-color fallbacks, checked in the file’s swatches rather than guessed from a compressed screenshot.
  • Clear space and minimum size: the empty margin around the lockup and the smallest size at which counters (the enclosed spaces inside letters) still hold.
  • Background behavior: how each version is cropped for an app icon, a loading screen, or a monochrome print use.

Readers often expect the old Rec Room logo to feel more illustrative or badge-like and the current identity to feel flatter and more system-ready. That is a typical direction for a live-service game brand, but it is interpretation until you have both lockups on the same background at the same pixel height. If the old file is a raster screenshot and the current file is a vector, the comparison is biased: compression, glow, and UI chrome will look like design changes when they are only production artifacts.

Vector assets: what to obtain and how not to mix versions

Vector means the logo is stored as paths and anchors (commonly SVG, PDF, AI, or EPS), so it scales without the stair-stepping of a bitmap. A “.svg” or “.ai” filename does not prove clean geometry. A traced PNG, a live-traced scan, or a flattened outline of a low-resolution icon can sit in a vector wrapper and still be unusable. Open the file and inspect: closed paths, consistent corner radii, type converted or still live, and whether yellow is a spot or process swatch rather than an RGB approximation from a screenshot.

  • Collect one official old lockup and one official current lockup in vector form, plus the app-icon crop if that is the version you actually need to match.
  • Place both on a shared artboard at the same cap-height or mark-height, on white, black, and a mid-gray field.
  • Label layers by era (old lockup, current lockup) so exports cannot silently swap files.
  • Record color as values read from the file, not as names remembered from the game UI.
  • Keep a one-color and reversed version of each era if you will print, embroider, or place the mark on user-generated backgrounds.
  • Do not infer a license from the fact that a file is easy to download. Rec Room’s marks are brand property; availability is not permission.

Gaps that still need a source file

Without the two lockups in hand, this audit cannot name a typeface, quote a hex or Pantone value, describe a specific corner radius, or date a rebrand. It also cannot say whether the current identity retired the old symbol, redrew it, or only restaged the wordmark. Those are file-level facts. If your next step is production—print, motion, merch, or a comparison deck—stop at identification until the official vectors are in the same document. If your next step is research, use the checklist above as the reading order: identify the era, match the asset type, then compare construction, type, color, and clear space, and keep reuse rights in a separate column from design quality.